A film shoot lives or dies by its schedule. This calculator helps producers, line producers, assistant directors, and production managers quickly estimate a projected wrap date for principal photography. By combining your start date, the total number of shooting days, and how many days off you plan to take each week, it returns an approximate calendar wrap date and the total length of the shoot in days.
Use the result to cross-check your shooting schedule, build realistic call sheets, estimate equipment rental periods, and coordinate locations. The tool is intentionally simple so that you can get a fast baseline before layering in more detailed constraints such as company moves, night shoots, or holidays.
The calculator treats your production as a repeating weekly cycle of working days (shoot days) and non-working days (days off). It assumes you shoot a certain number of days each week and rest the remaining days. Based on that ratio, it estimates how many calendar days you will need to complete all scheduled shoot days.
The inputs are:
From these, the calculator determines an approximate number of non-working days you will incur while completing the planned shoot days. It then adds those days off to the shooting days to estimate the total calendar span.
At its core, the tool is based on a simple relationship between shooting days, days off, and total calendar days. Conceptually:
Total calendar days = shooting days + break days.
If we let:
Then:
N = S + B
To estimate B, we assume a fixed number of workdays in each week. For example, if your production treats a standard week as 6 workdays and 1 day off, you can approximate break days in proportion to shoot days.
A stylized version of the relationship can be written as:
where the denominator (here shown as 5) represents a notional number of shoot days in a typical week. This captures the idea that the more days off you schedule per week, the more the calendar will stretch relative to the raw count of shooting days.
Once B is estimated, the calculator adds it to S to get N, and then advances the start date by N calendar days to arrive at an approximate wrap date.
In practice, the calculator also has to handle partial weeks and leftover days. Because real schedules rarely divide perfectly into whole weeks, the underlying logic effectively:
This is why extremely short shoots may appear to have relatively fewer off days in proportion to the calendar length, while long shoots show the impact of many accumulated rest days.
When you click the calculate button, the tool typically provides two crucial pieces of information:
Use these outputs as a planning baseline, not a contractual promise. They are best interpreted as an “idealized” schedule under the assumptions listed below. Once you have this baseline, you can manually layer on known complications such as company moves, location holds, split days, or mandated dark days.
In a typical workflow, the wrap date helps with:
If your calculated wrap date feels too aggressive or too conservative, adjust the total shooting days or days off per week and recalculate until the schedule matches your financial, creative, and labor constraints.
Consider a straightforward narrative feature that plans to shoot for 30 shooting days, starting on June 1, with 1 day off per week to manage crew fatigue.
Under the hood, the calculator estimates how many weeks of work this implies and how many break days fall inside those weeks. A typical outcome is that the production requires about 36 total calendar days to deliver 30 shoot days plus the weekly dark days. Starting on June 1, that yields an approximate wrap around July 6.
If you decide that the crew needs more rest and revise the input to 2 days off per week while keeping 30 shoot days and the same start date, the calendar length stretches further. You might now end closer to mid-July. That difference represents additional hotel nights, vehicle days, and per diems, but it may pay off in sustainable working conditions and fewer safety issues.
By exploring different combinations of shooting days and off days, you can quickly see the trade-offs between speed and cost. This is especially useful during budgeting and while preparing stripboards or one-liners that must fit within a realistic timeframe.
The number of rest days you schedule each week has a direct impact on your final wrap date. The table below compares several common patterns for a 30-day shoot starting on the same date. The wrap dates are illustrative, assuming similar logic to what this tool uses.
| Shooting Pattern | Days Off per Week | Approx. Calendar Days | Indicative Wrap Timing* |
|---|---|---|---|
| "Run-and-gun" schedule | 0 | 30 | About 4 weeks after start |
| 6-day weeks with 1 dark day | 1 | ~36 | About 5 weeks after start |
| Standard 5-day weeks | 2 | ~42 | About 6 weeks after start |
| Comfortable pace TV schedule | 2–3 | 45–48 | 6–7 weeks after start |
*These timings are approximate and serve only to illustrate how incremental days off lengthen the schedule. Refer to the calculator output for your specific inputs.
For commercials, music videos, and short-form projects, a 0–1 day off pattern may be realistic, especially if the shoot spans only a few days. For long-form features or season shoots of television, 1–2 days off per week is much more common to stay in compliance with union rules and to protect crew health.
Once you have a projected wrap date, integrate it into your broader scheduling toolkit:
In practice, you may run several scenarios in pre-production: a tight schedule with minimal dark days, a more conservative schedule with regular weekends off, and a contingency scenario that includes additional weather days. Comparing these runs helps align creative ambitions with financial reality.
This tool is intentionally simplified. It is best viewed as a starting point for schedule design, not a full-blown production management system. Keep the following assumptions and limitations in mind:
Because of these assumptions, you should treat the result as a baseline scenario. Once you have the wrap date, adjust it manually for any known anomalies (festival holidays, location availability windows, mandated dark weeks, etc.).
To better reflect your real-world plan, consider these adjustments:
These small manual adjustments keep the tool simple while making it flexible enough for commercials, documentaries, independent films, and television episodes.
No. The calculator does not treat Saturdays or Sundays differently from other weekdays. If you typically do not shoot on weekends, approximate that behavior by setting “Days Off per Week” to 2 for a standard 5-day shooting week.
Yes. As long as you can estimate total shooting days and days off per week, the tool works for features, TV episodes, commercial campaigns, branded content, and music videos. Short-form projects often use very low “Days Off per Week” values because the entire shoot fits into a single week.
If you have a non-standard rhythm (for example, shooting only three days a week), approximate it by setting “Days Off per Week” to the remaining days (e.g., 4 days off per week). The calendar span will then reflect that slower pace.
No. Union contracts, overtime premiums, and mandatory rest periods are complex and vary by region and guild. This calculator only counts days, not hours or overtime. Always cross-check schedules with current labor agreements and consult with your production managers.
The tool assumes a single unit. If you have a main unit and a second unit shooting in parallel, you may need to run separate scenarios (one per unit) and then choose the latest wrap date as your overall end of principal photography.
This calculator is most powerful when paired with more detailed tools and documentation such as script breakdowns, stripboards, one-line schedules, and call sheet templates. Use it early in pre-production to stress-test your planned shoot length and then refine your schedule with software or spreadsheets that handle scene-by-scene sequencing.
By being transparent about its formulas and limitations, the tool helps you quickly answer a foundational question: If I need this many shoot days and this much rest, when will I likely wrap? With that answer in hand, you can make informed trade-offs between time, cost, and crew well-being.