A spanning tree of a connected, undirected graph touches every vertex exactly once and uses the fewest edges possible—just enough to keep the graph connected without forming any cycles. Among all spanning trees of a weighted graph, the minimum spanning tree (MST) is the one whose total edge weight is smallest. If the set of vertices is and the edges chosen for the tree are , the total weight is . Choosing edges to minimize this sum without disconnecting the graph or introducing cycles is a classic problem in combinatorial optimization.
The MST has many practical interpretations. In a communication network, it represents the least costly set of connections that keeps all nodes linked. In road or pipeline construction, it marks the minimal infrastructure needed to connect cities or facilities. Data scientists use MSTs to build cluster hierarchies and generate approximation structures for high-dimensional data sets. Because the MST captures essential connectivity with minimal redundancy, it serves as a foundation for numerous algorithms and decision-making tasks.
Kruskal's algorithm is a greedy approach for finding the MST. It sorts the edges by weight and adds them one by one, skipping any edge that would form a cycle. The procedure relies on a disjoint-set data structure—also called union-find—to keep track of connected components as edges are considered. Each edge with weight is processed in ascending order. If and currently belong to different components, the edge is safe to add and the two components are merged. Otherwise, the edge is discarded to avoid creating a cycle. The algorithm terminates when edges have been accepted, at which point the selected edges form the MST.
The union-find structure operates with two fundamental operations: find, which returns the representative of the component containing a vertex, and union, which merges two components. With path compression and union by rank, these operations run in near constant time, making Kruskal's algorithm efficient even for large graphs. The overall complexity is dominated by sorting the edges, yielding a time complexity of , where is the number of edges.
The form accepts a 5×5 adjacency matrix representing a small undirected graph. Each off-diagonal entry specifies the weight of the edge between two nodes, indexed from zero to four. Leave a cell blank or negative when no edge exists between those nodes. Because the graph is undirected, the matrix should be symmetric; the calculator uses the value above the diagonal if both directions are specified. When you click the compute button, the script collects all finite weights into an edge list, sorts it, and executes Kruskal's algorithm to assemble the MST.
If the resulting list of edges contains exactly four entries—the number of vertices minus one—the graph is connected and the MST has been found. The output lists the edges in the tree along with their weights and the total cost. If fewer edges appear, the original graph was disconnected and no spanning tree exists. This check mirrors the theoretical requirement that a spanning tree requires a connected graph. The calculator's simplicity allows you to experiment with different weight configurations to see how the MST changes.
Consider a graph with five nodes. Suppose the adjacency matrix encodes the following edge weights: 0–1 with weight 2, 0–2 with weight 3, 1–2 with weight 1, 1–3 with weight 4, 2–4 with weight 5, 3–4 with weight 7, and 0–4 with weight 8. Sorting these edges yields the sequence (1–2,1), (0–1,2), (0–2,3), (1–3,4), (2–4,5), (3–4,7), (0–4,8). Kruskal's algorithm processes them in this order, accepting an edge whenever it connects two previously separate components. The first three edges (1–2, 0–1, 0–2) are all accepted because each joins different parts of the graph. When the algorithm considers edge (1–3,4), node 3 is still isolated, so the edge is also accepted. At this point four edges have been chosen, which suffices for a tree with five vertices, and the process stops. The total weight is 1 + 2 + 3 + 4 = 10.
Order | Edge | Weight | Action |
---|---|---|---|
1 | (1–2) | 1 | Accepted |
2 | (0–1) | 2 | Accepted |
3 | (0–2) | 3 | Accepted |
4 | (1–3) | 4 | Accepted |
5 | (2–4) | 5 | Rejected |
6 | (3–4) | 7 | Rejected |
7 | (0–4) | 8 | Rejected |
The table details each decision made by Kruskal's algorithm in the example. After the fourth step, all vertices are connected, so subsequent edges are rejected despite having finite weight. Observing the process helps build intuition about how local choices produce a globally optimal tree. Notice that the algorithm never needs to backtrack; once an edge is selected, it remains in the final tree.
Kruskal's algorithm is greedy because it always chooses the cheapest available edge that does not violate the tree property. The cut property of MSTs justifies this approach: for any partition of the vertex set into two disjoint subsets, the lightest edge crossing the partition must belong to the MST. When edges are sorted by weight, the first edge encountered that bridges different components is guaranteed to be the lightest across some cut, making it safe to add. This property ensures that the algorithm never misses a more economical configuration and that the final result has minimal total weight.
Another way to view the correctness is through cycle property arguments. Whenever a cycle forms, the heaviest edge in that cycle cannot be part of the MST because removing it reduces the total weight while keeping the graph connected. By processing edges in ascending order and avoiding cycles, Kruskal's algorithm never introduces a heavy edge that a cycle would later remove. The union-find structure merely keeps track of which components would create such a cycle, allowing the algorithm to run efficiently.
Although this calculator handles only a fixed-size matrix, real-world graphs can have millions of edges. In those cases, efficient implementations use priority queues and optimized union-find structures. Prim's algorithm provides an alternative method, building the tree by growing a single component rather than merging multiple ones. Borůvka's algorithm, one of the earliest MST algorithms, repeatedly adds the lightest outgoing edge from each component in parallel. All these methods rely on the same underlying properties but differ in how they navigate the search space.
MSTs also appear in variants such as the degree-constrained spanning tree and the Steiner tree problem, where additional constraints or extra vertices complicate the search. These extensions are generally NP-hard, demonstrating how the pure MST problem occupies a sweet spot of being both meaningful and computationally tractable. Understanding the basic MST framework prepares you to tackle these richer problems, either with heuristics or approximation algorithms.
In machine learning, MSTs underpin clustering methods like single-link hierarchical clustering, where the algorithm builds the MST and then removes the longest edges to form clusters. In image processing, MSTs aid in segmenting pixels based on similarity metrics. Biologists use MSTs to infer evolutionary relationships by connecting species with minimal genetic distance. Even in game development, MSTs help design efficient level layouts or procedural content that ensures connectivity without redundancy.
The concept extends to continuous spaces as well. For a set of points in the plane, the Euclidean MST connects them with the shortest possible total distance. This structure approximates optimal network layouts and underlies geometric algorithms such as the traveling salesperson problem heuristics. Because the MST avoids unnecessary crossings and loops, it provides a tidy skeleton that approximates the essential geometry of a point set.
To experiment, try entering different weights in the matrix and observing how the output changes. If you set all weights equal, any spanning tree is minimal, and the algorithm simply returns a set of edges connecting all nodes without preference. If you remove an edge by leaving its entry blank, the algorithm automatically adjusts, potentially producing a different tree or signaling that the graph is disconnected. This immediate feedback helps solidify theoretical concepts through concrete examples.
Although the interface restricts the graph to five vertices for clarity, the core algorithm scales well. You can adapt the code by changing a single constant to allow larger matrices and explore more complex networks. This flexibility demonstrates the power of implementing algorithms in client-side JavaScript: users can experiment freely without installing software or sending data to a server.
The study of minimum spanning trees opens the door to more advanced topics in combinatorial optimization and network design. Techniques developed for MSTs influence algorithms for shortest paths, maximum flows, and matching problems. Historically, research on MST algorithms contributed to the development of efficient data structures and complexity theory. By understanding the MST, you join a lineage of mathematicians and computer scientists who have shaped the way we model and solve complex connectivity problems.
Perform the nonparametric Kruskal-Wallis test on three or more samples and understand the ranking method behind it.
Find the shortest path between two nodes in a small graph using Dijkstra's algorithm.
Compute the chromatic number of a small graph and produce a valid coloring using backtracking.