Agile teams aim to ship updates frequently without sacrificing quality. Knowing how fast your team produces new features helps you set realistic sprint goals and align with business objectives. This calculator multiplies developers, available hours, average productivity, and cycle length to provide a ballpark estimate of deliverables per release. The simple MathML formula is:
Where d is developers, h hours per week, p productivity (features per hour), and c cycle length in weeks. Because real projects include meetings, bugs, and unpredictable tasks, treat the result as a starting point rather than a guarantee.
With this estimate, you can compare desired features to available capacity. If the schedule looks tight, options include adjusting scope, bringing in more developers, or extending the release cycle. Understanding velocity also promotes healthy expectations between managers and engineers.
Team Size | Weekly Hours | Features per Hour | Cycle (weeks) | Total Features |
---|---|---|---|---|
3 | 30 | 0.5 | 4 | 180 |
5 | 35 | 0.4 | 2 | 140 |
Use these sample numbers to see how small changes in productivity or team size greatly influence release output. Teams often refine their velocity by tracking metrics over several sprints and adjusting workloads accordingly.
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