Planetary equilibrium temperature is the idealized temperature a planet (or moon) would have if it behaved like a perfect blackbody: it absorbs incoming radiation from its star and re-radiates energy back to space, with no internal heat sources and no greenhouse effect. At equilibrium, the power absorbed from the star equals the power emitted as thermal radiation.
This concept is widely used in planetary science and astrobiology because it provides a simple, first-order estimate of how warm or cold a world could be, based only on how much stellar energy it receives and how reflective it is. It helps researchers compare very different objects—from Mercury to distant exoplanets—using a consistent physical framework.
The calculator on this page implements the standard zero-greenhouse, uniform-temperature equilibrium model. You supply the stellar flux (in W/m²) at the planet’s orbit and the Bond albedo (the fraction of total incident energy reflected back to space), and the tool returns the corresponding equilibrium temperature in kelvins (K).
The equilibrium temperature model is based on a simple energy balance: in a steady state, the energy a planet absorbs from its star equals the energy it emits as thermal (infrared) radiation. If absorption exceeds emission, the planet warms; if emission exceeds absorption, it cools. Over time, the system tends toward a balance point.
Two main ingredients enter the calculation:
The outgoing thermal radiation is described by the Stefan–Boltzmann law, which relates the radiated power per unit area of a blackbody to the fourth power of its temperature:
Here, j is the emitted power per unit area (W/m²), T is temperature in kelvins, and σ is the Stefan–Boltzmann constant, approximately 5.670374419×10⁻⁸ W·m⁻²·K⁻⁴.
Consider a spherical planet of radius R. It intercepts stellar radiation over a circular cross-sectional area πR², but it emits thermal radiation from its full surface area 4πR².
Solving for T gives the standard formula for planetary equilibrium temperature:
T = [ (1 − A) × F / (4 × σ) ]^(1/4)
In other words, the temperature is proportional to the fourth root of the absorbed flux. This weak dependence means that even large changes in stellar flux or albedo produce comparatively modest changes in equilibrium temperature.
The calculator requires just two inputs, both of which you can adjust to explore different scenarios:
After entering these values, run the calculation to obtain the equilibrium temperature in kelvins. You can convert the result to Celsius by subtracting 273.15, or to Fahrenheit using the standard conversions, but the underlying model is defined in kelvins.
The returned equilibrium temperature is a simplified, globally averaged value under idealized assumptions. It is most useful as:
However, equilibrium temperature is not the same as actual average surface temperature. For example, Earth’s equilibrium temperature is around 255 K (about −18 °C), while the observed global mean surface temperature is closer to 288 K (about 15 °C) because our atmosphere traps some outgoing infrared radiation.
When interpreting a result:
To see how the formula is applied, consider Earth and its Moon using a solar constant of F = 1361 W/m² and σ = 5.670374419×10⁻⁸ W·m⁻²·K⁻⁴.
Compute absorbed flux:
Divide by 4σ:
Take the fourth root:
This 255 K (about −18 °C) is significantly colder than Earth’s actual mean surface temperature of roughly 288 K (15 °C), highlighting the importance of greenhouse warming.
Compute absorbed flux:
Divide by 4σ and take the fourth root as before:
This is about −3 °C. The Moon’s actual surface experiences far more extreme day–night variations because it has almost no atmosphere and rotates slowly, but the long-term, globally averaged radiative balance is roughly consistent with this simple estimate.
The table below compares approximate equilibrium temperatures for several objects and scenarios. Values are illustrative; actual conditions can differ due to atmospheres, rotation, internal heat, and other factors.
| Object / Scenario | Stellar Flux F (W/m²) | Bond Albedo A | Equilibrium Temperature (K) | Notes |
|---|---|---|---|---|
| Earth (idealized) | 1361 | 0.30 | ≈ 255 | Observed mean surface ≈ 288 K due to greenhouse effect |
| Moon | 1361 | 0.12 | ≈ 270 | Large day–night swings; little to no atmosphere |
| Venus (zero-greenhouse model) | ≈ 2613 | ≈ 0.75 | ≈ 230 | Actual mean surface ≈ 737 K because of extreme greenhouse |
| Mars (idealized) | ≈ 590 | ≈ 0.25 | ≈ 210 | Thin CO₂ atmosphere; real conditions somewhat warmer than bare rock |
| Hypothetical exoplanet in habitable zone | 1000 | 0.30 | ≈ 238 | Could reach Earth-like surface temperatures with moderate greenhouse effect |
Equilibrium temperature is a standard first step in characterizing planetary climates. Common applications include:
The calculator is deliberately simple and is based on several important assumptions. Understanding them is crucial for interpreting the results correctly:
Because of these simplifications, the equilibrium temperature should be viewed as a reference or baseline, not a detailed climate prediction. To understand actual conditions on a planet, you must consider atmospheric composition, pressure, circulation, clouds, surface properties, and internal heat as well.
Equilibrium temperature comes from a very simple radiative balance with no greenhouse effect and a uniform surface. Actual surface temperature is influenced by many additional processes: atmospheric greenhouse gases, convection, latent heat of water, oceans, clouds, topography, and more. As a result, observed mean surface temperatures are often higher than the equilibrium value, sometimes by hundreds of kelvins (as on Venus).
In the energy balance, the intercepted stellar power is proportional to πR², while the emitted thermal power is proportional to 4πR². The factor of πR² cancels on both sides of the equation when we solve for temperature. That is why the final formula depends only on stellar flux and albedo, not on radius. Larger planets absorb and emit more total power, but their average temperature can be the same as that of smaller planets with identical flux and albedo.
A greenhouse atmosphere is partially opaque to outgoing infrared radiation. It allows stellar radiation (mainly at visible wavelengths) to reach the surface, but absorbs and re-emits thermal radiation, trapping part of the energy. This process raises the surface temperature above the equilibrium value calculated by this tool. The difference between observed mean surface temperature and equilibrium temperature is a rough indicator of the strength of greenhouse warming.
Yes. As long as you know (or can reasonably estimate) the incident flux and Bond albedo, the same formula applies to any approximately spherical object in radiative balance: moons, dwarf planets, asteroids, or even artificial worlds. For satellites, use the flux from the central star at the satellite’s orbital distance, not the local illumination from the primary planet.
If you know the star’s luminosity and the orbital distance, you can first compute the stellar flux using the inverse-square law (flux decreases with the square of distance). Once you have F, you can enter it into this calculator together with an assumed albedo. Many astronomy resources and related calculators can help you convert between stellar luminosity, orbital distance, and flux.
Planetary equilibrium temperature is closely linked to several other useful quantities in astrophysics and climate science:
After exploring various flux and albedo combinations with this calculator, you may want to compare your results with more detailed climate estimates or with observational data for known planets. This can clarify how much real atmospheres modify the simple equilibrium picture and highlight the role of greenhouse gases in shaping planetary climates.